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The "There she is!!" tabletop game project by iN'Sanity Games have been successfully funded last month. Congratulations!!
There is some duplicated rewards/perks in this campaign and my DVD campaign. They are Digital Wallpapers, Digital thanks card and 72 hour preview link. Yes, "the 72 hours preview link" means preview of "another step". And it's estimated delivery day is...
Suddenly deadline of "another step" has decided. It's just beginning of the main production phase, only 3 months left. Is it possible? It should be possible, right? Whatever, I'll make it happen!
There She Is!!
There will be statue of "There she is!!" characters. Hard to believe it.
So many sculptures of characters in here, Jae-mi road. Such as "Pororo", who is top beloved children character.
Masters of slapsticks (Larvas are in front of hotel!!)
Volt the blue squrrel (cannot transform)
Ha-ny who reminds me of Lee Sunhee*
And there will be Doki and Nabi!
...hard to take photo with because of it's height.
Seoul Business Agency's supporting program to make new attraction on Jae-mi road. Now it's on design and consultation with local citizens. Such a huge job to make just one statue. I never could do this alone.
Like this, something I was just dreamed about becomes real in here. Sometimes I regret doing this open studio when such things happens and I had to postpone animation work. However these amazing things never could happen if I didn't decided to start it.
It's been a year. Thanks to all fans who visited here whether accidentally or intentionally.
New episode of "there she is!!" is almost at the main production phase.
I'll tell you little secret, My final goal about statue is make one at the Maronie park at Seoul Daehak-ro.
*Lee Sunhee: legendary korean singer. Singer of title song of "Run Ha-ny!!" animation.
Now, it is phase I should hire staff. It is very nervous for me who usually work alone.
To be honest, it is best to work alone. I don't need to explain every each brilliant ideas I got to my right hand. No need to make such thing like storyboard. No one complains if I change something in the middle of working. However, working alone got more cons than pros. The biggest con is it will take too much time. Also it makes limited art style. I made "Tthere She Is!!" as current style because it is easy for one person animator. So it's color and outline become very simple. Still it took almost a year to make one episode.
To work with other people, I need to separate process for each artist. Fortunately there is a guideline made by senior animators which is very efficient.
Key animation, Inbetweening and Cleanup are the parts that take so much time to finish. And those are important parts which shows the quality of the animation. So it is important to find skilled and well communicating partners.
There was a time I failed at working together. That's when I found out the importance of communication.
Now I should make a phone call to the people who I should ask to work with me. I'm very introverted person so I need a big caurage to do that. please wish me a luck.
Actually, I thought it was perfect timing when I receive this suggestion from iN'Sanity Games? one year ago. My DVD would be finished on early year 2017 -> start kickstarter of this project. : this was my expect. But I couldn't finish my work on time, so this happened as you see.
iN'Sanity Games? carried on this project very enthusiastically. They are already big fan of "There She Is!!" This game is based on the story of the animations. "There She Is!!" game was one of my dream. I am so excited on this project!
Check out There She Is!! (The Tabletop Game) on kickstarter : https://goo.gl/oqAoDl
Will Doki and Nabi overcome the challenges to their relationship? Help them out in There She Is!! The Tabletop Game! JUNE 20th on Kickstarter!!
Sam ho(my recent favorite one)'s appearance secne. I want this to be threatening.
Like always, scene I imagined in my head become lousy when it got actually made. In my imagination scene 4 was "super!" but it become like dancing, which made me so frustrated. It happenes a lot.
Actually this is the acting I want. Simple and realistic. But, to make this simple animation look great animatior's skill must be perfect. I don't think I'm that good yet, maybe I need to practice about 10 years more to become that good. So, not this one.
That's why I added some animation to the right hand but.... that made left hand's animation looks awkward. NG.
Cut some animation of right hand was not good for both. awkward. NG
Isn't it looks like he's making heart with arms? This was supposed to be threatening!
To make it look like not making heart so I made arm's animation uneven but that didn't worked. I tried several times to make this look better but failed. There is few more failed animation like this one.
But there is no such thing like fruitless effort. From idea in take 04 and time wasting in take 05 turns out like this. Also I found out that raised one arm looks much more threatening. This is how I finished this scene animation.
JAEMIRO Street fair is successfully finished!
Now I'll go back to working "There she is!!"
Indiegogo funding have reached over $35,000 and stretch goal has been unlocked!! Short animation will be included in DVD!! Thank you so much for your generosity. InDemand will be closed soon. Because of my poor english I couldn't understand it's system cleary so I couldn't close it at Mar 30th. I fixed it and it will be closed within 3 days, I can't reopen InDemand so if anyone considering join funding, you should decide quickly!
Normal order in animation pre-production phase is "Scenario -> Storyboard -> Videoboard". However, when I do this music video style animation I work on videoboard first to fit the animation to the music.
Thumbnail : a phase before storyboard, it sets basic storyline.
To use pop music with animation like "There she is!!", it is really tricky job to arrange each cuts to fit the music. Time that I can use for each cuts is really limited and few so I have to change scenario several times. I changed scenario 12 times in "another step". Now I'm working on 13th and this might be the final.
Video board : you can check most elements about directing in here such as length of cuts, character acting and camera work.
By the way, I think this music video style animation is great practice for rookie animation students. Music takes a big part on mood setting so you don't have to worry too much about it, and like I said before running time is very limited so you can learn which part should be remained and which part shouldn't. I think it will be fun to make small workshop about this after finish current project.
Story board : It's like bluprint. This will be reviewed many times in every phase so you can save time and effort if you make this well.
The storyboard for "another step" is now only about 30 seconds left. I won't change scenario anymore so I think this will be done in end of May. There will be a big festival in the street which SamBakZa open studio is located, so it is delayed to prepare that festival.
After storyboard is done, I should find partner who can help setting and producing work. Then I can start working on full scale. That might took about 6~7 months so including additional video and perk items I think I might be able to finish this project and send packages to you all at the end of this year.
Indemand on indiegogo campaign will be closed at April 30 in Korea (UTC+09:00). Thank you so much to all who joined additional campaign.
This is a drawing for background setting of Jjintta-set. I wish this could be a little treat for you all patience fans.
Please see this page for progress report.